Settings and activity

  1. 22 votes

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    8 comments  ·  BattleScribe  ·  Flag idea as inappropriate…  ·  Admin →

    Default weapons do work if the entry group is min 0/max 0. The problem at the moment is that if you want more than one default, there is no way to enter it. It would be good to allow a number of defaults up to the minimum selections of the entry group.

    I will look into this in the future, but for now it does not have a high impact, so it’ll have to wait.

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    Perimeter Pictures commented  · 

    I forgot to mention that this is because some units have more than one weapon choice by default (like pistol and close combat weapon), so current 'default selection' can not be used.

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    Perimeter Pictures commented  · 

    In v1.08b I made 'default' options min(1) max(1) with modifier which made them min(0) again (so they were allways selected at start).
    As of v1.09b my solution does not work anymore :(

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  2. 104 votes

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    13 comments  ·  BattleScribe  ·  Flag idea as inappropriate…  ·  Admin →

    Initially I thought this would be a problem to implement – should a data file author dictate to a user what order the entries appear?

    Thinking more about it however, I think the solution here is to let the user decide. Instead of the data file author rearranging the entries in the data files, I think it would be better to allow the user to rearrange the selections in their list.

    Perimeter Pictures supported this idea  ·