Allow conditions to have multiple modifiers
Current system has us need to do multiple modifiers, even if they all check the same condition. We should be able to set a Condition, and allow modifiers off of it also.
Condition: Has 1 selection of Juggernaut of Khorne
Modifiers: Direct parent has +1 T, +1 W, +1 A, and changes to Cavalry.
This sounds good. I’ll probably implement this as a “modifier group” to collect a set of modifiers under a single condition.